February 2, 2010

When Less is More


Book lovers frequently criticize movies and games on the grounds that they lack imagination. The minimalism of text, no matter how well put together, requires readers to constantly flex their imagination in ways not possible when visual images are given to you. But such critics have never waxed nostalgically for an old 8-bit game only to go back to it and realize how much their “imagination” had colored their memories with flashy graphics impossible on the hardware of yesteryear. There’s something about boiling a gaming experience down to its basic elements that allows one to focus only on the relevant mechanics and let your mind fill in the rest. Street Fighter alone offers several examples that attest to this fact. Continue reading at Existential Gamer...

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